Senior Game Programmer, London
Supercell
Date: 1 day ago
City: London
Contract type: Full time
Squad Busters is on the quest of setting a new standard for success of a Supercell game. If you know anything about our history as game makers, then you know we are setting the highest possible bar.
About The Role
At Supercell, client programmers are at the heart of the team, working together with designers, product managers and artists to craft fresh, new experiences for our players. Writing great code is second nature to you, but in this role you will also play a central role in identifying, understanding and solving the key problems faced by our players. You will use your extensive knowledge and experience to help your team address these problems together, in whatever ways you believe in. This role is integrated within the Live Operations team of Squad Busters, which means you will be at the forefront when it comes to interacting directly with our players to bring them joy.
Our client programmers are mostly senior generalists, so you have the skills and confidence to work on many different areas of the game. It’s important that you take pride in your work and know what it means to take responsibility and deliver both quality and fun to players. You are comfortable taking a feature from a vague idea on a post-it to a fully working and polished implementation together with your team. Top notch problem solving skills and great communication skills are essential for success in this role.
We offer you a chance to join a team of professionals where talent feeds talent. We make games as a team, so we work together to achieve the best results. All of us are driven by the amazing opportunity to make a game played by millions of avid fans and to push the boundaries of what great game development and live operation means. If this sounds exciting to you, then you might just be the person we are looking for!
Responsibilities
Benefits And Compensation
Luring you in with glitter, glamour, and gems is not what we seek to do. We develop Supercell as an employer for you to do your best work and to call this the best experience in your professional life.
We want you to enjoy your time here fully, so we structure our compensation and benefits to serve this purpose. It starts with perceiving you as a human being, not a resource.
About Supercell
We are a game company based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've released six games globally – Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters.
To make six games, we've killed dozens along the way. That's because we're obsessed with quality. Our mission is to create great games that as many people as possible play for years and that are remembered forever. To achieve this goal, we put together the best possible teams and give them the freedom and independence to succeed.
You Might Love It Here...
If you love games, Supercell is the place for you. We're made up of proactive, independent teams that have the freedom to do what they think is best for their players, our games, and the company.
We know it takes more than trust and independence to make great games, so we also take good care of our people, providing them with the compensation, work environment and resources they need to succeed and have fun while at it.
Not sure if you should apply?
Do it! You might feel like you don't tick all the listed requirements with stellar scores. That's fine! We're here to help you succeed. Also, we're happy to learn about any specific accommodations you might require to fully engage in our recruitment process.
And here's a video about what we do. (Best enjoyed with salmiakki and rye bread)
About The Role
At Supercell, client programmers are at the heart of the team, working together with designers, product managers and artists to craft fresh, new experiences for our players. Writing great code is second nature to you, but in this role you will also play a central role in identifying, understanding and solving the key problems faced by our players. You will use your extensive knowledge and experience to help your team address these problems together, in whatever ways you believe in. This role is integrated within the Live Operations team of Squad Busters, which means you will be at the forefront when it comes to interacting directly with our players to bring them joy.
Our client programmers are mostly senior generalists, so you have the skills and confidence to work on many different areas of the game. It’s important that you take pride in your work and know what it means to take responsibility and deliver both quality and fun to players. You are comfortable taking a feature from a vague idea on a post-it to a fully working and polished implementation together with your team. Top notch problem solving skills and great communication skills are essential for success in this role.
We offer you a chance to join a team of professionals where talent feeds talent. We make games as a team, so we work together to achieve the best results. All of us are driven by the amazing opportunity to make a game played by millions of avid fans and to push the boundaries of what great game development and live operation means. If this sounds exciting to you, then you might just be the person we are looking for!
Responsibilities
- Craft high-quality features and tech that help players enjoy our games more
- Be passionate about the game and contribute design ideas to help it be better
- Write robust code to be used by millions of players
- Work closely with the team on shared goals while individually delivering complete work
- Broad understanding of games programming
- Strong, professional experience using C++
- Equally capable building on top of existing code as creating new systems
- Experience working on a live game team
- Passion to learn new skills and technology
- Passion for games
- Experience with real-time, multiplayer games
- Hypothesis driven approach to problem solving
- Deep experience in any of the following areas: mobile UI, gameplay, game progression systems, collectible systems, live-ops events
- Familiar with analytics and using data to your advantage
Benefits And Compensation
Luring you in with glitter, glamour, and gems is not what we seek to do. We develop Supercell as an employer for you to do your best work and to call this the best experience in your professional life.
We want you to enjoy your time here fully, so we structure our compensation and benefits to serve this purpose. It starts with perceiving you as a human being, not a resource.
About Supercell
We are a game company based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've released six games globally – Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters.
To make six games, we've killed dozens along the way. That's because we're obsessed with quality. Our mission is to create great games that as many people as possible play for years and that are remembered forever. To achieve this goal, we put together the best possible teams and give them the freedom and independence to succeed.
You Might Love It Here...
If you love games, Supercell is the place for you. We're made up of proactive, independent teams that have the freedom to do what they think is best for their players, our games, and the company.
We know it takes more than trust and independence to make great games, so we also take good care of our people, providing them with the compensation, work environment and resources they need to succeed and have fun while at it.
Not sure if you should apply?
Do it! You might feel like you don't tick all the listed requirements with stellar scores. That's fine! We're here to help you succeed. Also, we're happy to learn about any specific accommodations you might require to fully engage in our recruitment process.
And here's a video about what we do. (Best enjoyed with salmiakki and rye bread)
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